Heretic

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link= Primary Stat • Spirit
Secondary • Intelligence
Elements • Light/Dark
Strengths • Heals/Defensive Skills • Medium Phy. Defense
Weakness • First target • Low Health Points
Heretics come from a long line of religious fanatics. Once holy men, have now melded dark magic with light magic. Capable of dealing medium levels of magic damage, Heretics also have the ability to use magic defensively. Many of their abilities are capable of buffing or healing the caster. Heretics are a key component to any group encounter, whether it be against monsters or other players.

Come check out the Heretic Skills.
Berzerker Champion Heretic Magus Slayer
Skills Skills Skills Skills Skills




Heretic Guides

[Heretic Bible] A comprehensive guide on the inner workings of the Heretic class. You will need a pdf viewer.
[ AngelofAwe's Heretic Guide ] Guides you up to level 70.

[Complete Heretic Class Guide for Best Support]A Heretic Guide with Easy to Follow Guidelines for Your Heretic in terms of Builds, Skills, Equipments, and Pets.

The Spells

Heretic's skills fit into more than just one category.


Attack spells are learned as follows.
level 1: Holy Verdict, deals holy damage
level 1: Death's Grasph, the heretic's xp ability
level 10: Soul Siphon, A dual damage attack, causes burst damage followed by applying a DoT (damage over time) effect, regens your hp by some of the damage dealt.
level 25: Exorcism, deals damage and regens health equal to damage, then applies a dot that does not regen damage.
level 25: Ode of Doom, AoE (area of effect) damaging spell that also paralyzes the affected enemies.
level 70: Twin Torrent, AoE deals light and dark damage
level 85: Angel's Discipline, basic attack, deals a percentage of your mp as damage



Buffs are learned as follows.
level 25: Fortification, a buff that increases hp of nearby allies.
level 40: Soul Link, a buff that increases both physical and magic attack for nearby allies.
level 40: Resistance, a buff that increases physical defence and light and dark resistances.
level 40: Angel Barrier, a buff that protects the target from a few physical attacks.



Debuffs are learned as follows.
level 55: silence, makes the target unable to use any skills for a few seconds.
level 55: Chain of Life, a passive ability that slows enemies who hit the heretic.
level 70: Dark Scream, immobilizes the target and decreases their light and dark resistance.



Healing spells are learned as follows.
level 10: Heal, basically what it says on the tin, a spell that heals the target for some health.
level 55: Bless, A HoT (heal over time) effect, restores health and mana to the target while it is in effect.
level 85: Absolution, An AoE (area of effect) heal. also increases max hp.


For skills ordered by level learned, see Heretic Skills.